![]() I don't think those records should even be in there so I've removed those three "Trap Linker" references from the mod. The first new visitors see when stepping inside the great archway of Sky’s Haven is a stone statue to the mighty Dovahkiin, vanquisher of Alduin and savior of Skyrim. I'll poke around today at some interiors and then upload a fix. It's new.I swear I check this stuff and it just creeps right back in.CK likes to break anything and everything it can. you teleport to it and your storage/alchemy. Not to mention getting constantly interrupted by the windhelm girl i wish i never adopted I recently discovered sky haven forge and its an outdoor base already in the main gameworld. I removed those REFR records, as they don't change anything from Dawnguard.esm, aside from linking to inexistent references. After tirelessly teleporting to whiterun (1 loadscreen), then running 30-40 feet to my breezehome, entering it (another loadscreen) i was starting to get tired of it. Don't know if this is new or was there before. REFR \ Linked References \ XLKR - Linked Reference \ Ref -> After tirelessly teleporting to whiterun (1 loadscreen), then running 30-40 feet to my breezehome, entering it (another loadscreen) i was starting to get tired of it. It is currently tended by the greatest blacksmith in Skyrim, Eorlund Gray-Mane. (places TrapLinker "Trap Linker" in GRUP Cell Temporary Children of DLC1Bthalft01 "Aetherium Forge" ) The Skyforge is an ancient forge capable of forging unique weapons and armor. Teabag86, DrMonops, Janquel and Czasior for testing.Checking for Errors in RelightingSkyrim_SSE.esp Not compatible with other mods that overhaul the interior and exterior of The Sky Haven Temple. (with the exception of texture mods) JK's Guild HQ Interiors Patch Collection by Janquel, Czasior, Teabag86, and DrMonops: A collection of small patches/tweaks to help various mods play well with JK's Interiors series. JK's Skyrim also includes the forge, if you use My JK's Skyrim mod, a patch that disables the duplicated references can be found in the link bellow. ![]() My JK's Sky Haven Forge standalone mod is included and no longer needed, please uninstall if used. After the quest 'Alduins Wall,' it serves as the headquarters of the Blades. After completing the quest ' Glory of the Dead ,' Nord Hero Weapons and. Sky Haven Temple is a landmark located in The Reach. What goes well with this is JKs Sky Haven Forge, which adds a unique forge in the gardens (however you will need a patch for this if you want it with the. Completing the quest 'Proving Honor' will allow the Dragonborn to receive a free Skyforged weapon of their choice, handcrafted by Eorlund. I would also recommend Sky Haven Temple - Gardens, which gives the outside area of Sky Haven Temple have more of an ancient Japanese feeling which is where Akaviri design originates from. Skyrim up to date, will work with both SE and AE. The forge is used mainly by Eorlund Gray-Mane to craft armor and weapons for The Companions. My Rig: Asus P8B75-M/CSM Motherboard, Intel I7 2600 3.4 GHzĨ Gb RAM, NVidia GTX 980TI 6 Gb, running alongside Aequinoctium ENB 2048 Textures and I get 60 FPS average. The ESP has been cleaned with the SSEEdit auto clean feature and flagged as an ESL, so it doesn't count towards the ESP limit. If you like my work please consider visiting my Ko-fi pageĪ lore-friendly overhaul of The Sky Haven Temple.
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